Depths of Boatmurdered is a free top-down style horror game inspired by the legendary LP of Dwarf Fortress featured on Something Awful, and from what I've seen of top-down horror games, they seem to mostly consist of wandering around and examining every object until you find an item you need or the correct place to use the items you have. Then sometimes there's a jump-scare or you have to run away from some monster. There's nothing particularly wrong with that setup if the items and solutions are intuitive enough, but it still lacks the interactivity that you'd get in something like a top-down Zelda game.
That's the sort of game I was expecting coming into Depths of Boatmurdered. What are the chances that someone I know actually made a horror game that's anything better than average, right?
|Next stop, probable death.|
|This man- (or dwarf-) made area distinguishes itself from the surrounding natural caves.|
|Crossbow training. Each bolt must be loaded before it can be fired, so you'd better learn to plan ahead.|
The story, on the other hand, only progresses through surreal visions and dream-like transitions and doesn't develop too much beyond a functional shell with which to contain a cool game. While there is closure to the plot in the final moments of the game, you'd be likely to forget that there even was a plot during most of your playthrough. Perhaps some things were references to the Boatmurdered LP series which I wasn't very familiar with.
As of the writing of this review, I have only played the closed beta of the game, but it is already very polished and will be ready for public release within the next week or two.
It's now available for download! You can also follow the game's creator,@Eldiran on Twitter.