|Platform: Game Boy Genre: Platforming Release: May, 1991 (US)|
|Blocks aren't just weapons; they're|
platforms and obstacles too.
|Why don't you help instead of just|
standing around, Goofy?
The levels take you through a variety of locations that aren't the typical locales in gaming, including a factory, run down shack, city street, and roof tops. Your motivation for doing all this is that Big Bad Pete stole Mickey's present for Minnie, resulting in the chase referred to in the title. A nifty feature is that you can play as either Mickey or Minnie in this game, though they both control the same as far as I can tell. At the end of each level, you'll meet Goofy, who will tell you where he saw Pete running off to next in a short dialogue. Goofy's presence at the end of each level and knowledge of Pete's whereabouts does make me wonder how he always gets back ahead of Mickey so quickly and why he doesn't just catch Pete himself instead of waiting at the end of every level. In spite of always just missing Pete, our trio of heroes always remains optimistic that "if we hurry, we can catch him". They do of course, but it takes fifteen levels divided into five sets of three to do it.
|I'm on a boat!|
I wouldn't go into all this detail about game overs normally, but this game's difficulty gets significantly higher than you'd expect for a Mickey Mouse game. Only the most experienced and cautious players will make it through this game without a game over on their first try. The difficulty is rarely unfair, but there were instances where taking a higher path would force me to make a blind jump at some point and the forced scroll level near the end of the game unfortunately required more trial and error and memorization than I would have liked. Still, for the most part this game's level design is fun, fair, and challenging, if a bit too challenging for younger players to finish.
The graphics and music are both a step above the average Game Boy game. Enemies and objects are large and distinct enough to easily distinguish and each level's enemies, platforms, and backgrounds suit the locale and are unique to that level. I'm not familiar enough with Mickey Mouse to know whether the game's soundtrack is original, but it's pretty consistently good and has some memorable tunes.
The final word:
If you like retro platforming games, you'd probably enjoy Mickey's Dangerous Chase. It's not the best game I've ever played, but it's certainly good enough to be worth playing if you ever have the chance. If you can't do that, check out my playthrough to see what you're missing!